////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Name:	MessageHub.h
//
// Author:	Onyebuchi Ekenta
//
// Purpose:	The purpose of the MessageHub is to take incoming events from the event handler and translate
//			them into actions performed by the game.
///////////////////////////////////////////////////////////////////////////////////////////////////////////


#ifndef MESSAGE_HUB_H
#define MESSAGE_HUB_H

#include "EntityTypes.h"
class MessageHub
{
private:
	// Hm.

public:
	void ConstructBuilding(Vector2D pos, GameBuildingID buildingID);
};

#endif